Half-Trolls (Ogres)

AUTHOR: Matt Kearns (GandalfOfBorg)

ISSUE: 42:8-9

 

Attributes

BRG 6 (+0)

NIM 5 (+0)

PER 6 (+0)

STR 12 (+3)*

VIT 10 (+2)*

WIT 5 (+0)

Reactions

STAM +3*

SWIFT +1

WILL +0

WIS +0

 

Defence

10

Size

Large

Courage

3

Health

13

Move

7

Renown

10

 

Edges

none

Flaws

none

Special Abilities

Hardness of Body, Hardness of Head, Healthy, Inconvenient Size, Thick Skinned, Unteachable

Skills

Armed Combat: (Weapon) +6, Intimidate (Fear) +5, Language: Southron +4, Run +5, Survival (Jungle or Desert) +4

 

TN Equivalent

15

 

 

Description

Half Trolls, or Ogres as they are called in the south, are a blend of human and troll. They carry more of the human traits than troll. They appear to be very tall humans that have a height between 7 and 8 feet tall, with some even taller. They have dark skin with very little hair. Their facial features are rough and rather beastly looking which makes them look less than human.

 

 

Unique Special Abilities

HARDNESS OF BODY: Ogres receive a +2 bonus on rolls to resist weariness caused by physical activities.

 

HARDNESS OF HEAD: Ogres are known to be quite stubborn people. Ogres can resist persuasion attempts at +2.

 

HEALTHY: Ogres have an unusually strong constitution. They resist diseases, sickness, and poisons with a +5 bonus.

 

INCONVENIENT SIZE: Ogres are slightly taller and broader than humans, and at times can suffer a -1 penalty when taking actions in spaces that a human would not suffer the same penalties.

 

THICK SKINNED: The skin of ogres is much thicker than that of a human. It gives them 1 point of damage resistance which is cumulative with any armor worn.

 

UNTEACHABLE: Ogres have a difficult time with learning and understanding new concepts, Any skills that are based on wits will require double the normal advancement picks to learn.

 

 

Habitat

Ogres will live almost anywhere, though they tend to shy away from settled areas as they are feared by most civilized people. They live in small family groups of up to twenty individuals, though 8-10 is more average.

 

 

History

In the far south of Middle Earth live a race of creatures that Sauron once created to enhance trolls. In the latter part of the Second Age, he attempted to merge trolls with humans in order to create a powerful race of creatures that could stand to go about in the sunlight.

 

His early attempts did not succeed as he had hoped. These half trolls proved to be smaller than he had hoped, but they also proved to be hard to control. The half-trolls, or Ogres as they came to be known, had a will of their own and were quite stubborn. They were not necessarily good, but they were repulsed but some of the actions of Sauron, and they refused to be controlled by him. Before he could perfect this new race, the Last Alliance came to oppose him, and the Ogres were left alone.

 

In the later part of the Third Age, Sauron tried new tactics to recruit the Ogres. He sent messengers with gifts and promises that proved to be a little more fruitful. Still, there were many that resisted joining with him, and by the latter part of the Third Age, Sauron had perfected his Olog hai, and the Ogres were no longer his main hope for these powerful troops.

 

Still, by the time of the War of The Ring, many ogres were in Sauron's service, and responded to his call. A small company of them participated in the Battle of the Pellenor fields.