AUTHOR: Matt Kearns (GandalfOfBorg)
ISSUE: 25:19
Attributes |
BRG 15 (+4) |
NIM 12 (+3) |
PER 14 (+4) |
STR 15 (+4) |
VIT 20 (+7) |
WIT 11 (+2) |
Reactions |
STAM +9* |
SWIFT +4 |
WILL +4 |
WIS +4 |
Defence |
13 |
Size |
Courage |
4 | |
Health |
24 |
Move |
12 |
Renown |
5 |
Edges |
none |
Flaws |
none |
Special Abilities |
Blood-fire Poison, Natural Weapons (Claws, 1d6), Power Over Magic, Resistance (Piercing or Slashing Weapons), Swamp Sap |
Skills |
Armed Combat: Natural Weapons (Claws) +10, Intimidate (Fear) +8, Language: Black Speech +4, Language: Sindarin +4, Language: Westron +4, Observe (Spot) +6, Stealth (Hide) +8 |
TN Equivalent |
23 |
Description
Inhabitants of the most fetid of swamps, these demons of Earth and Water sow the seeds of weariness and despair in travellers who attempt to find a way around or through their stinking lands. They either wait until ready to pounce on their hapless victims or use other creatures such as bog wraiths and the like to do their dirty work.
Unique Special Abilities
Blood-fire Poison: An attack from its claws causes burning and blistering around the wound and reduces the injured's Vitality by 1 for each successful attack. While untreated, the injured will lose the rest of his Vitality over the course of 24 hours in equal increments of time. When the 24 hours has elapsed, if the victim hasn't been successfully treated, he will immolate in spontaneous combustion.
Type |
Injury |
Onset |
Immediately |
Potency |
+5 |
Treatment |
+10 |
Effect |
See description |
Stages |
See description |
Power Over Magic: Same as in description of Balrog, except for only spell specialty of Water.