Dumbledor

AUTHOR: Unknown

ISSUE: 5:26

 

Attributes

BRG (-1)

NIM 14 (+4)*

PER (+0)

STR (+0)

VIT 6 (+0)*

WIT (-3)

Reactions

STAM

SWIFT

WILL

WIS

 

Defence

14

Size

Small

Courage

 

Health

6

Move

3 (crawl) / 24 (fly)

Renown

 

 

Edges

none

Flaws

none

Special Abilities

Evasion, Flight (see Movement Rate), Natural Weapon: Bite (1d6), Venomous Sting (1d6)

Skills

Armed Combat: Natural Weapon (Sting) +2, Observe (Spot) +3, Search +3, Survival (Forests) +2, Track (Small Game) +8

 

TN Equivalent

5

 

Note: Since many players have voiced concern about the 4-7 attribute range in the standard rules, the statistics shown in many cases list only attribute modifiers (rather than presenting scores below 8 aligned with either the standard rules or the common revision). If an attribute score is actually needed, the Narrator can choose whichever number below 8 he prefers fits with the given modifier. Vitality, since it determines Health, is assigned a score and, if 8 or above, a modifier; for scores below 8, the Narrator can choose whichever modifier he prefers.

 

Description

Dumbledors are a fantastic kind of insect described in the Hobbit poem "Errantry" by Bilbo Baggins. They are giant hornets with colorful black-and-gold striping, each weighing as much as ten pounds and possessing a wingspan upwards of four feet. Dumbledors live in social nests, though they are solitary predators. They are surprisingly aggressive and often attack with little or no provocation. They are readily discernable, even at a distance, by their colorful markings and the low, rumbling drone of their wings.

 

 

Unique Special Abilities

EVASION: Dumbledors are extremely agile in the air. Able to hover and change direction very quickly, they can prove a difficult target to hit. Whenever a dumbledor performs a Dodge action, it rolls 3d6 and keeps the best two dice (as the Warrior order ability).

 

VENOMOUS STING: A dumbledor's sting inflicts 1d6 damage and injects paralyzing venom into the victim. (Type: Injury; Onset: Immediate, then 1 minute per stage; Potency: +5 TN; Treatment: +5 TN; Effect: Strength and Vitality reduced by 1d6 immediately and by 1 additional point at each stage [at 0 the victim falls unconscious, lost points return at the rate of 1 per hour]; Secondary Effect: 1d3 at onset, and only Vitality is reduced by 1 at each stage; Stages: 10).

 

 

Habitat

Dumbledors are not magical, though they may be mythical. If any still exist (or ever existed) in Middle-earth, they probably dwell in isolated glens or wooded vales far away from the settlements of Men. Given that they are principally remembered in Hobbit lore, dumbledor habitat is likely the secluded vales of the upper Anduin from whence the Hobbits themselves originated.