Fell Turtle

AUTHOR: Matt Kearns (GandalfOfBorg)

ISSUE: 10:46-47

 

Attributes

BRG 4 (+0)

NIM 5 (+0)

PER 5 (+0)

STR 22 (+8)*

VIT 22 (+8)*

WIT 4 (+0)

Reactions

STAM +8*

SWIFT +1

WILL +1

WIS +0

 

Defence

10

Size

Titanic

Courage

0

Health

30

Move

48

Renown

10

 

Edges

none

Flaws

none

Special Abilities

Armour (12 shell; 6 other), Bane of Ships, Eyes of the Deep, Natural Weapons (bite, 4d6; flipper, 3d6), Terror

Skills

Armed Combat: Natural Weapons (Bite, Flipper) +7, Intimidate (Fear) +9, Observe (Spot) +5, Survival (Seas) +5, Swim +8

 

TN Equivalent

25

 

Description

Fell Turtles look like their normal cousins: tough greenish brown hide with a yellow and green shell. They have enormous flippers instead of legs that they use to propel themselves in the water, making them practically useless on land (which they never go to).

 

 

Unique Special Abilities

Bane of Ships: Upon a successful bite attack by the Fell Turtle, it may begin to tear the ship apart. Its bite and flippers deal half damage to the body of the ship. For every successful bite or flipper attack upon a section of the ship, roll 1d6 to determine the number of crewmen lost, minus 1 for every point of Courage spent by the ship's commander.

 

Eyes of the Deep: The eyes of the Fell Turtle allow it to see in the murkiest and darkest of waters. However, they may be attacked (-5 penalty to hit), having 1/2 Wound Level for each eye. If struck, the Fell Turtle suffers damage and has a -2 penalty (not cumulative) to all tests for the next 1d6 rounds. Upon losing an eye, it has a -10 penalty to Observe (Spot) tests and has a -5 penalty to all tests (-10 if both eyes are lost).

 

 

History

Encounters with Fell Turtles are very few, but the stuff of legends. Most of the information known about these creatures is from tales passed down by word-of-mouth through the years. The most recent occurrence was supposedly around the year of TA 2094 off the coast of Harondor.

 

 

Habitat

Being cold-blooded animals like all other reptiles, Fell Turtles prefer regions of warm water, but tales have been told of sightings as far north as the Greyflood. They prefer eating large sea mammals and even sea-kraken when they can find them.

 

 

Society

Fell Turtles are solitary creatures that only encounter another when it is time for them to mate, which is once every 10 years. A female can lay up to three eggs with usually only or two young surviving due to the other eggs being eaten by the young or other daring sea creatures.

 

 

Usage

Fell Turtles are very rare creatures in the region of water near the western part of Middle-earth. They would most likely be visited by ships if sailing south near Umbar, Far Harad, and further south.