Ice-Orc

AUTHOR: Matt Kearns (GandalfOfBorg)

ISSUE: 22:21

 

Attributes

BRG 6 (+0)

NIM 7 (+0)

PER 8 (+1)

STR 8 (+1)*

VIT 8 (+1)*

WIT 5 (+0)

Reactions

STAM +2*

SWIFT +1

WILL +0

WIS +0

 

Defence

10

Size

Medium

Courage

 

Health

9

Move

6

Renown

 

 

Edges

Keen-nosed, Night-eyed, Travel-sense

Flaws

Craven, Hatred (Dwarves, Elves)

Special Abilities

Armour (thick skin, 2), Curse of Daylight, Natural Weapon (claws, 1 pt)

Skills

Armed Combat: Blades (Short sword) +4, Intimidate (Fear) +2, Language: Westron +2, Language: Orkish (dialect) +4, Lore: Race (Orcs) +4, Observe (Smell) +4, Ride (Wolf) +3, Run +3, Siegecraft (Scale Wall) +2, Stealth (Hide) +4, Survival (Northern Wastes) +2, Track (Scent) +1

 

Race

Orc

Orders

Barbarian

Order Abilities

Hard March (Tundra/snow)

Advancements

0

Gear

Short sword, dagger, small shield

 

TN Equivalent

5 (band of three)

 

Description

Like the cold-drakes, Ice-orcs are the eldest breed of orcs, as Morgoth’s great fortress of Utumno once lay in the farthest north of the old world in the deepest cold and ice. The harsh environment demanded great fortitude and cunning intelligence to travel and survive. These orcs are tall, lanky, and are a pallid grey or white in color and due to their natural adaptations; their skin is tougher than other orc breeds, so they don’t normally wear armour.

 

Like all other breeds, they were vastly diminished in the Final Battle, but managed to evade most of their enemies traveling the hard road by the high-elevation mountains. In the ensuing years, many found service to snow-trolls or as loosely organized bands raiding the Lossoth and Dwarf-colonies.